#pragma once

//-------------------------
#include <SFML/Graphics.hpp>
//-
#include <map>
#include <string>
//-------------------------

class CImageManager
{
public:
	CImageManager();
	~CImageManager();

	bool		LoadFromFile(const std::string& fileName, const std::string& name);
	sf::Image	Get(const std::string& imgName);	
private:
	std::map<std::string, sf::Image> m_Images;
};